Post by Admin on Aug 7, 2019 13:46:11 GMT -5
League Structure:
- Each night will be 1 week of the season. 162 Games.
- Batters with less than 80 AB's are INELIGIBLE.
- Pitchers with less than 40 IP's are INELIGIBLE.
- No Salary Cap or usage limitations for eligible ABs or IPs.
- Fatigue rules will be used for pitchers (i.e. SP* and RP fatigue)
- Roster Size = 25, Roster is locked once the season begins, no free agents or minor leaguers
- DH will be used
- Trading is NOT allowed
- Draft will be serpentine, 2 rounds.
- Each Manager chooses 1 AL and 1 NL team to create a single 25 player team.
- Each manager must use one of their two teams stadiums
- 1 Division of 12 teams. Playoffs are 1 vs 4 and 2 vs 3. Best of 7.
- Balanced schedule (14 games vs each team)
- Players carded to more than one team will be assigned to the team with the most ABs/IPs, if you happen to draft both teams for a player, you will use the card with the most ABs/IPs
- Manager settings will be due by 5PM for that evenings games.
Game Rules:
- MAXIMUM LEVEL RULES
- BALLPARK EFFECTS - ON
- WEATHER EFFECTS - OFF
- CLUTCH HITTING - ON
- ADVANCED STEALING
- ADVANCED STRATEGY CHARTS
- DO NOT USE MISC RULES
- USE CLOSER RULES
- USE INJURIES
- USE SADV PITCHER FATIGUE
Lineups and Usage Options:
- IGNORE OVERUSAGE
- MINOR LEAGUES INELIGIBLE
- Lineups "DRAFT LEAGUE MODE NO REST"
- GIVE SCHEDULED DAYS OFF
- USE SUPER HAL BULLPEN - OFF
- USE SUPER HAL LINEUP SUBS - OFF
- USE ACTUAL PITCHER BATTING CARDS - OFF
- ALLOW EXTRA GS FOR CERTAIN PITCHERS - OFF
Playoff Schedule:
Semifinals
Game 1: #4 at #1, #3 at #2
Game 2: #4 at #1, #3 at #2
---rest---
Game 3: #1 at #4, #2 at #3
Game 4: #1 at #4, #2 at #3
Game 5: #1 at #4, #2 at #3 (if necessary)
---rest---
Game 6: #4 at #1, #3 at #2 (if necessary)
Game 7: #4 at #1, #3 at #2 (if necessary)
---rest---
---rest---
Finals (Reseeding of remaining teams)
Game 1: #2 at #1
Game 2: #2 at #1
---rest---
Game 3: #1 at #2
Game 4: #1 at #2
Game 5: #1 at #2 (if necessary)
---rest---
Game 6: #2 at #1 (if necessary)
Game 7: #2 at #1 (if necessary)
(note - all days will remain in the schedule, rest days and days of games not necessary, so if you sweep the first round, your pitchers will get extra rest if the other series goes longer)
- Each night will be 1 week of the season. 162 Games.
- Batters with less than 80 AB's are INELIGIBLE.
- Pitchers with less than 40 IP's are INELIGIBLE.
- No Salary Cap or usage limitations for eligible ABs or IPs.
- Fatigue rules will be used for pitchers (i.e. SP* and RP fatigue)
- Roster Size = 25, Roster is locked once the season begins, no free agents or minor leaguers
- DH will be used
- Trading is NOT allowed
- Draft will be serpentine, 2 rounds.
- Each Manager chooses 1 AL and 1 NL team to create a single 25 player team.
- Each manager must use one of their two teams stadiums
- 1 Division of 12 teams. Playoffs are 1 vs 4 and 2 vs 3. Best of 7.
- Balanced schedule (14 games vs each team)
- Players carded to more than one team will be assigned to the team with the most ABs/IPs, if you happen to draft both teams for a player, you will use the card with the most ABs/IPs
- Manager settings will be due by 5PM for that evenings games.
Game Rules:
- MAXIMUM LEVEL RULES
- BALLPARK EFFECTS - ON
- WEATHER EFFECTS - OFF
- CLUTCH HITTING - ON
- ADVANCED STEALING
- ADVANCED STRATEGY CHARTS
- DO NOT USE MISC RULES
- USE CLOSER RULES
- USE INJURIES
- USE SADV PITCHER FATIGUE
Lineups and Usage Options:
- IGNORE OVERUSAGE
- MINOR LEAGUES INELIGIBLE
- Lineups "DRAFT LEAGUE MODE NO REST"
- GIVE SCHEDULED DAYS OFF
- USE SUPER HAL BULLPEN - OFF
- USE SUPER HAL LINEUP SUBS - OFF
- USE ACTUAL PITCHER BATTING CARDS - OFF
- ALLOW EXTRA GS FOR CERTAIN PITCHERS - OFF
Playoff Schedule:
Semifinals
Game 1: #4 at #1, #3 at #2
Game 2: #4 at #1, #3 at #2
---rest---
Game 3: #1 at #4, #2 at #3
Game 4: #1 at #4, #2 at #3
Game 5: #1 at #4, #2 at #3 (if necessary)
---rest---
Game 6: #4 at #1, #3 at #2 (if necessary)
Game 7: #4 at #1, #3 at #2 (if necessary)
---rest---
---rest---
Finals (Reseeding of remaining teams)
Game 1: #2 at #1
Game 2: #2 at #1
---rest---
Game 3: #1 at #2
Game 4: #1 at #2
Game 5: #1 at #2 (if necessary)
---rest---
Game 6: #2 at #1 (if necessary)
Game 7: #2 at #1 (if necessary)
(note - all days will remain in the schedule, rest days and days of games not necessary, so if you sweep the first round, your pitchers will get extra rest if the other series goes longer)